![]() Strength and Duration are the primary stats on a buff focused build. Other abilities are decent but provide a lot of redundancy due to the existence of operator mode and the previously mentioned abilities. Shock and Smite have similar effects but require an augment slot. It can have issues with changing your element combinations on some setups. Nourish provides a Toxin damage bonus with some healing potential. The mod can be used to significantly increase your energy recovery. It's fairly expensive but the inability to be recast while active synergizes with Umbra's Sentience specter.Įclipse is a strong buff but requires proper positioning and tilesets with large amounts of light.ĭispensary provides health, energy, and ammo which can help with resource management. Roar is a large damage increase on most weapons that can proc damage over time effects. Javelin isn't a great ability without the augment but losing out on the ability to even slot in the augment is a massive downside. Slash Dash is the weakest ability in this setup and doesn't provide reasonable returns even if you're using a melee stat stick. This build tries to maximize the potential of the Umbra specter across multiple mission types. This is usually used to passively farm specific missions like The Index. has a passive called Sentience that grants the frame pseudo specter qualities while you're in Operator mode. Additional information about this is in the notes section near the end of this guide. ![]() is a free upgrade to the base so we'll be using him for the baseline of all Excalibur guides. With the right mod configuration and some basic knowledge of external defensive tools he can complete most missions in this melee oriented meta. He gets a small bonus to certain melee weapons but the majority of his kit is focused on increasing the effectiveness of his. This can add a lot of tankiness for him.Is heavily focused on melee damage and his defensive options are limited to crowd control abilities or sources outside of his kit. Augur Mods - having a decaying dragon key equipped means that casting any ability will cause the Specter to accidentally shield gate himself.Blind Rage - as we don’t care about efficiency, this is an extremely powerful Mod.Adaptation - really want him to be survivable, so this is a must.Umbral Mods - he has a build in 3 umbral polarities.Rumor - Rejuvenation will help pick him up even if he gets downed.Rumor - if only equipped with a melee weapon, stands idle until an enemy gets within 3m?.Unknown - Augur Mods triggering when he casts an ability (should work? If yes, shield gating with a dragon key equipped).*Tests to confirm - Heard various claims but need to confirm them Since he won’t use his 4-Exalted Blade there isn’t a good reason to build around it. As he doesn’t consume energy, efficiency isn’t important for our Specter Friend. This already shows why the build diverts heavily from standard ones. He draws the equipped melee weapon when enemies are within 3m, otherwise he uses a gun.Damage he takes will persist when you return back into him.If dropped to 0 hp, he kneels down and stops functioning until you return into him*.Unlike most Specters, He will attempt to use subsumed abilities*.While it mostly behaves the same as a specter, there are a few differences: Something that really changes what mods should be used is how the AI works for Excalibur Umbra. ![]() The build has also been polarized so that it is compatible with standard 4- builds, giving flexibility in what you want to run. Build designed to help players that want to focus on using either their Necramech or Operator for a mission.
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